Noushad Sojib

I train robots to recover from mistakes using imperfect human demonstrations.

Robotics ML Engineer building data-efficient manipulation policies by fine-tuning VLA models (π0.5, OpenVLA, GR00T) on real Franka robots and extracting signal from noisy teleoperation data. M.Sc., University of New Hampshire (CARL). Built humanoid robots from scratch and founded RoboSUST at SUST.

Open to robotics ML / robot learning roles — best reached by email.

Resume  /  Email  /  GitHub  /  Google Scholar  /  LinkedIn

profile photo

Robot Learning

robot learning robot learning robot learning

Vision–Language–Action Models

Introduced a modified VLA loss function to better leverage imperfect demonstrations and enable recovery from errors, improving robustness in real-world manipulation. Built scalable data pipelines to convert custom datasets into the LeRobot format and fine-tuned π0.5, OpenVLA, and GR00T N1.5 on Franka robot tasks.

VLA getting-started / BC tutorial

Diffusion Policy from Scratch

Implemented DDPM-based and image-conditioned diffusion policies from first principles. Evaluated on Push-T and RoboMimic manipulation benchmarks.

GitHub

Learning from Non-Expert Human Demonstrations

Collected 1,000+ demonstrations from 30+ lay users using SpaceMouse in simulation and on real Franka and Sawyer robots. Developed a frequency-domain (FFT-based) method to detect and remove low-quality segments (~300× faster than prior work). Evaluated BC-RNN, BC-Transformer, and Diffusion Policy on Franka and Sawyer robots. Manuscript under review.

Publications:
  • Self-Supervised Detection of Incorrect Human Demonstrations — IROS 2024
  • Self-Supervised Visual Motor Skills via Neural Radiance Fields — IROS 2023



Robot From Scratch

Limited access to robotic platforms led me to build robots from scratch and found RoboSUST, where I led the design and deployment of low-cost robotic systems.

project image

Ribo — 24 DOF Humanoid Robot



Designed and built a full humanoid robot capable of upper-body manipulation and human-interactive behaviors.

Role: Team Lead — hardware, software, and interaction interface
Publication at IEEE R10-HTC 2017 /

Key Contributions: Led hardware and software development of a 24 DOF humanoid platform. Implemented control for coordinated arm and hand motion. Designed user-facing interaction interface.

project image

Lee: A biped walking robot



Built a biped robot focused on achieving stable walking with minimal hardware cost.

Role: Team Lead — mechanical design, gait control, and software

Key Contributions: Designed mechanical structure for balance and locomotion. Implemented basic gait generation and control. Optimized for low-cost components.

project image

Kiddo



Interactive educational robot designed to engage children through programmable behaviors—built and validated in both simulation and physical hardware.

Role: Solo Designer & Developer
Publication at IEEE IRCE 2020 /




Hardware Design

Experience building robots from scratch led me to design embedded systems that support reliable deployment, with multiple systems published and used on research platforms.

project image

3Wheel Mouse



Three-wheeled input device that enables efficient, versatile non-visual computer interaction for blind users.

Role: Designer & Prototype Builder — published at ACM UIST 2024

Islam, Md Touhidul, et al. “Wheeler: A three-wheeled input device for usable, efficient, and versatile non-visual interaction.” ACM UIST 2024. Paper & Video

project image

Charging Dock



Robust, low-cost autonomous charging dock for mobile robots—enabling continuous operation without human intervention.

Role: Designer & Prototype Builder — deployed on Hello Stretch and Jackal robot
code / website /

project image

Lowcost Braille Display



Low-cost single-cell Braille display that makes digital Bangla text accessible to visually impaired readers.

Role: Designer & Prototype Builder — published at IEEE ICBSLP 2018

Sojib, Noushad, and M. Zafar Iqbal. “Single cell bangla braille book reader for visually impaired people.” IEEE ICBSLP 2018. Paper





Design and source code from Jon Barron's website